Examining the various ways open source projects become inactive or abandoned, from maintainer burnout to corporate orphan status.
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AI & Tech
74 posts
Show HN: Gaussian Splat of a Strawberry
A new visualization technique called Gaussian Splat has been used to create a detailed 3D rendering of a strawberry from 90 perspectives, showcasing advances in image processing.
Show HN: Hsrs – Type-Safe Haskell Bindings Generator for Rust
Hsrs enables calling Rust code from Haskell with automatic, type-safe FFI bindings, serialization via Borsh, and minimal setup, streamlining cross-language integration.
Regex Chess: A 2-ply minimax chess engine in 84,688 regular expressions
A developer has created a chess engine that plays with a sequence of 84,688 regular expressions, demonstrating an unconventional approach to game programming.
Show HN: Semble – Code search for agents that uses 98% fewer tokens than grep
Semble, a new code search library for agents, reduces token usage by 98% compared to grep+read, with faster indexing and retrieval on CPU.
Prolog Coding Horror
An analysis of frequent mistakes in Prolog programming, their impact, and how to avoid them to write correct, declarative code.
Show HN: Semble – Code search for agents that uses 98% fewer tokens than grep
Semble, a new code search library for agents, reduces token usage by 98% compared to grep+read, offering faster, efficient code retrieval on CPU.
Mado: Fast Markdown linter written in Rust
Mado is a new Markdown linter written in Rust, claiming to be 49-60x faster than existing tools, with compatibility for CommonMark and GFM.
Prolog Basics Explained with Pokémon
Learn how Prolog’s logic programming can model Pokémon battles, illustrating core concepts through this popular game franchise.
Orthrus-Qwen3: up to 7.8×tokens/forward on Qwen3, identical output distribution
Orthrus-Qwen3 introduces a dual-architecture model boosting inference speed up to 7.8× while maintaining exact output fidelity, using a novel diffusion-based approach.